Mongil Codex · Brawler artifact · SSR
Held Close by Nature
"Don't believe all that you see. He's a tiger I can't even dream of hunting. Do you understand what I'm saying?" - Leeho
Main effect
Activates as soon as the artifact is equipped — no reinforcement required.
Beneath the Sky Stands Mount Tai Ⅰ
When equipped by a
Fighter character, grants the following effects. Gains Tigerquake upon counterattacking. Tigerquake Wind DMG increases by 2.5% upon landing a Basic Wind Attack 0.0 time(s). (Max Stacks: 0.1, Duration: Xs)
Fusion bonuses
Bonus effects unlocked by reaching Fusion levels — applied on top of the artifact's main effect.
- Lv. 3
Gains a 0.06% Wind DMG Boost for every 10 points of Fighter proficiency. (Max: 15%)
- Lv. 5
Gains a 0.06% ATK Boost for every 10 points of Fighter proficiency. (Max: 15%)
Overlap effects
Reinforce past these milestones to unlock additional effects on top of the main effect — the artifact keeps every overlap it has earned.
When equipped by a
Fighter character, grants the following effects. Gains Tigerquake upon counterattacking. Tigerquake Wind DMG increases by 2.5% upon landing a Basic Wind Attack 0.0 time(s). (Max Stacks: 0.1, Duration: Xs)
When equipped by a
Fighter character, grants the following effects. Gains Tigerquake upon counterattacking. Tigerquake Wind DMG increases by 3.4% upon landing a Basic Wind Attack 0.0 time(s). (Max Stacks: 0.1, Duration: Xs)
When equipped by a
Fighter character, grants the following effects. Gains Tigerquake upon counterattacking. Tigerquake Wind DMG increases by 3.8% upon landing a Basic Wind Attack 0.0 time(s). (Max Stacks: 0.1, Duration: Xs)
When equipped by a
Fighter character, grants the following effects. Gains Tigerquake upon counterattacking. Tigerquake Wind DMG increases by 4.1% upon landing a Basic Wind Attack 0.0 time(s). (Max Stacks: 0.1, Duration: Xs)
When equipped by a
Fighter character, grants the following effects. Gains Tigerquake upon counterattacking. Tigerquake Wind DMG increases by 5% upon landing a Basic Wind Attack 0.0 time(s). (Max Stacks: 0.1, Duration: Xs)
Stats
Reinforcement
- Max level
- 60Lv.
- Total EXP
- 12,115,236EXP
- Total gold
- 120Gold
Comments
Guides
In-house guides re-tested every patch.
Guides and articles content remains in English.
Mongil: Star Dive — Beginner Guide
Adventure map, jumping, gathering and the first-week checklist — every core mechanic the in-game tutorial walks you through, written in one place.
Reroll Guide — Best Targets and Stop Conditions
Best characters to chase on a fresh account, the fastest reroll path, and when the meta says you should stop and commit.
Best Team Comps — Destroyer, Slayer and Flex Slot
How team building actually works in Mongil — the Destroyer + Slayer + flex template the Stagger system rewards, when to break it for element-locked counters, and the Brawler-led sustained-DPS variant.
Combat Basics — Hold Attacks, Switch Skills, Ultimates
Basic attacks, special skills, switch skills and ultimate timing — the hold-input combat system explained without the in-game popup spam.
Frequently asked
- Who can equip Held Close by Nature in Mongil: Star Dive?
- Held Close by Nature is a Brawler artifact, so any Brawler character can equip it. The main effect activates whenever the artifact is equipped, regardless of reinforcement level.
- What does Held Close by Nature's main effect do?
- Held Close by Nature's main effect activates as soon as the artifact is equipped on a Brawler character — see the Main effect section above for the full breakdown. Overlap effects unlock as you reinforce the artifact past key milestones.
- How do I reinforce Held Close by Nature?
- Feed Mana Cores at the reinforcement bench. Held Close by Nature requires 12,115,236 total EXP to max out, with overlap effects unlocking at scheduled milestones.
- Is Held Close by Nature worth pulling in the current patch?
- SSR artifacts like Held Close by Nature carry the ceiling for Brawler damage and survivability. Compare its main effect against your roster's needs before spending pulls.




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